These are the weirdest weapons in PC Gaming | PC Gamer - wilsonmolaing1942
These are the weirdest weapons in PC Gaming
I am a proud connoisseur of video-spirited weaponry, having enjoyed a lifelong love-affair with virtual bombs, blades and boomsticks. Always since I was six years old and sneaking into my dad's office to dally Designate, I've been spell-bound by nondescript black tubes that go *bang*. Few things put a smile on my face similar a scattergun that kicks care a mule, surgery a rocket catapult that turns monsters into pixel jam.
What I really love, though, is discovering something new. A weapon that works in a way I've never seen before, or doesn't resemble a weapon the least bit. I vividly recall skulking through Half-Life 2's Ravenholm with the graveness gun, and realising I could use the sawblades hanging from the walls as projectiles. For me, that compounding of surprise and creative possible cuts to the heart of non just a headcrab zombie, but gaming's unique appeal as an artform.
This article is dedicated to such brilliantly befuddling armaments, the oddballs of the virtual military-industrial complex. You won't see any violate rifles or substitute-machineguns here, only weapons that shuffle you say "What the hell is that?" before your enemies cry "Oh, sheep."
Sheep - Worms
I could probably make full this entire clause with weapons from Worms and its sequels. From banana tree bombs to holy hand grenades to concrete donkeys, Team up 17's turn-based battler has enough gonzo weapons to outfit a barmy army. Only the unassumingly onymous Sheep is the pilot of Worms' weaponised weirdness.
Released away the player onto the ground, this woolly icon of the farmyard bequeath hop round aimlessly for a set amount of time until it violently explodes, dealing heavy damage to any near annelids.
Crucially, there's no guaranty the Sheep will go where you want, meaning it can embody as much a risk to your team up as it is your antagonist. A stone coldness classic—the Sheep's cognition perfection is matched only by its unpredictability.
Ripper Heart - Trace Warrior
Thither are really two different versions of Apparition Warrior's Heart weapon, one from the 1997 original, and one in the 2013 reboot (titled the Demon Heart). The last mentioned simply makes demons set down dead of a heart attack when used, simply the first iteration has a far weirder effect.
When squeezed by the game's booster Lo Wang, the Ripper Heart would spawn a ghostly, Three-toed sloth-dominated clone of Wang. Armed with a railgun, this clone would proceed to depart apeshit, annihilating any enemies in the area with optical maser precision.
As well A existence devastating, the Ripper Heart is also one of the more thematically accommodation of the game's weapons, since the somebody Wang loves near in the humans is himself. As the man himself says, "Two Wangs are meliorate than unitary."
Opponent Repulsificator – Carmageddon 2
Possibly my favourite weapon name in all PC play, the Opponent Repulsificator is an enormous, ACME-style spring that catapults rival racers crosswise the game's changeable racetracks. It's a superbly silly weapon system, skilled with a comedy 'boing!' sound effect when triggered.
Yet while daft in construct, the Opposite Repulsificator requires some attainment to use effectively. The Repulsificator itself is technically harmless; it's what you shunt your rival into that deals the damage. You must pay close attention to your surroundings, timing your attack and so your rival volition smack into nigh geometry at maximum speed. Information technology may appear light-headed, but IT fundament be devastatingly effective, with particularly forceful collisions shearing vehicles completely in half.
Snark - Half life
The Snark is a diminished, beetle-like creature found in the latter part of Half-Animation. These alien insects are initially encountered as an enemy, but their nests can be picked up as ammunition. When 'deployed', Snarks home in on the nearest enemy, leaping into the air like an oversized flea and biting at their faces. After almost twenty seconds, they then explode, dealing advance damage to your foe.
By far the oddest weapon in Gordon Freewoman's arsenal, Snarks are easily unnoticed in favor of more direct shootin'. But they can be extremely reclaimable, particularly if you're low on health and Don River't want to poke out from compensate too much.
In that respect's a middling amount of fun trivia encompassing the Snark. They share their name with an undefined, fanciful creature formed by Alice in Wonderland author Lewis Carroll in his verse form 'The Hunting of the Snark'. Patc there's no direct check of a link between the two, IT seems like quite a the coincidence. They also aren't entirely inner to the original Half-Life. The cute little last dealer gets a cameo in Half-Life: Alyx, with uncomparable appearing in a clash during the mettlesome's introductory sequence.
GES Bio Rifle - Unreal Tournament
Unreal Tournament's weapons are an eclectic bunch to begin with, mixing in energy rifles and the indomitable Flak Carom among miniguns and rocket launchers. But by far the strangest entry in its armoury is the GES Bio Rifle. Instead of shooting bullets or rockets, the Bio Rifle fires sticky green blobs of toxic sludge.
First appearing in the original Unreal, the Bio Rifle base its spiritual zero in Verse form's multiplayer reexamination Unreal Tournament. It's such an funny weapon that most players tend to overlook it. But the Bio Rifle can be baneful in the right hands. The blobs follow any skin-deep, damaging whatever actor that touches them and letting you transform arenas into glowing green minefields.
Frogbeast Egg - Stealer 2
Unfastened in the latter incomplete of Thief 2, this slippery green ovum can be thrown on the primer by Garrett, whereupon a hunker, reptilian beast leave quicky think of out of it. The resulting frogbeast will then home in happening whatever nigh guards, hopping quickly toward them and attracting their attending.
That's already pretty weird, only when they get within melee reach, frogbeasts put on't attack their target, they break loose, bursting like a hopping grenade, dealing huge amounts of damage. Even among Garrett's unusual arsenal, which includes tawdry bombs, flatulency mines, and vine arrows, the frogbeast egg is an oddity.
Severed limb - Blade of Darkness
Blade of Darkness was an excellent dark fantasise hack 'n' whip that deserves more credit than it receives, but today it's mainly remembered for its elaborate dismemberment system. Among the various grisly ways you could kill an enemy, about notable was the ability to lop off an enemy's arm, then nibble up that arm and exercise it every bit a weapon.
In practice, this was far less diverting than it sounds. Assaultive foes with a severed limb was largely unable, and you were more likely to get slashed to ribbons than do any meaningful price to your opponent. Still, this is a list of the weirdest video-game weapons, not the best ones, and Blade of Iniquity earns its TRUE place away letting you beat them with the bloody cease.
Needler - Halo: Combat Evolved
The Needler is a weapon with different stages of weird. Stage one is 'what the Hel is this rubbish thing?' which occurs when you give the sack it first and see its pink needles ice-cream float ponderously toward your opposition, seemingly doing American Samoa much damage as tickling your enemy with a feathering. Stage 2 is 'holy shit!' A those needles collectively burst in a big pink burst, dealings huge damage and likely killing your opponent instantly.
The Needler isn't just weird, it's misleadingly weird. It's a fascinating entry in Halo's arsenal, and the game truly wouldn't be the same without it.
Land Shark Gun - Barbed and Dangerous
A staple of any uncanny weapons list, Armed and Dangerous' Land Shark Gun launches a hulking Dandy White from its inexplicably small barrel, which payof to burrow into the earth like a cartilaginous mole. The shark and so 'swims' 'through the ground toward a nearby enemy, lunging at them from below and dragging them down into the rocky depths.
What makes the Land Shark Gun so much fun is the animation. The way your enemies carom confusedly at the ground moments earlier the shark emerges. The way the shark thrashes with your foe in their back talk before slipping beneath the soil. Information technology's a trifle jewel of design that shines through the game's other antiquated shot.
Crossbow - Oddworld: Alien's Wrath
Intrinsically, the Stranger's crossbow of Oddworld: Stranger's Wrath is nothing unusual. What makes IT supernatural is the ammunition the Stranger uses. Rather than loading the crossbow with bolts, the Alien fires live animals at his foes.
There are various critters the Stranger send away launch at enemies, from each one of which has variant personal effects. The Zappfly is used as a basic bullet, while Fuzzles act Eastern Samoa living landmines. Funky Stunks cause enemies to puke their guts exterior. Using animals as ammunition may seem savage, but given how often I've been brutally slaughtered by Oddworld's phenomenally irreconcilable wildlife, it's rather cathartic that Stranger's Wrath turns the tables somewhat.
Penetrator - Bulletstorm
Weapons that transfix enemies connected surfaces are always a devious revel, whether it's Painkiller's Stake Gun or Half-Life story 2's Ohmic resistanc Crossbow. Bulletstorm's Penetrator goes one step further, however. Instead of firing inert chunks of metal operating room wood, it shoots high-steam-powered drillbits that cause any enemy unfortunate enough to be stuck by one to spin around uncontrollably.
The effect is a preposterously powerful and varied weapon. You can impale enemies onto the cap equivalent a fleshy fan, or dress shots to spit multiple opponents at erstwhile. It's besides so powerful that you can shoot enemies into the flip, observation them vanish into the stratosphere like a reverse meteor. It's as brilliant as information technology is bizarre.
Dubstep Gun - Saints Row 4
Coming at you straight from that three-class period in the early 2010s where dubstep was a thing, Saints Row 4's Dubstep Gun is a weaponised sub-woofer that launches mighty wub-based shockwaves. The gun john play various different "tunes" and also be upgraded to fire "explosive wubs" that could annihilate beautiful more anything in the game.
While the Dubstep Gun wish devastate anything in its course, my favourite matter some it is its fallout, causation anything close to dance uncontrollably to its offensive choons, including vehicles.
Demon Arms - The Darkness 2
An FPS in which your character has four implements of war is weird enough. Only when two of those arms are demon snakes made of darkness that can rip enemies limb-from-limb, well, I'm not sure I can think of anything weirder.
Yes, the Darkness 2 is the world's first "quad-wielding" game (a buzzword that still makes Pine Tree State laughter). It permit you flack gone enemies in regular FPS fashion while performing melee and throw attacks with your demon snake weapons system. It's a peachy doojigger in what is one of the more underrated FPS' of the last ten long time.
Hook Mine - Dishonored: Death of the Foreigner
The Dishonored series is chock full of unearthly weapons and powers, rental you summon hordes of rats and slice enemies into mince with its deadly Spingrazors But perhaps the series' most unusual gizmo is Death of the Outsider's hook mine. This is a proximity mine that triggers when a ward steps near it. Rather than exploding surgery electrocuting its target, the hook mine instead fires a sticky magnetic ballock at the unfortunate foe, then yanks the target toward the mine with appreciable hale.
Swipe mines are brilliantly various. They can be used as not-lethal or lethal weapons, the latter setting pulling targets with such force it literally rips them apart. They can also be stuck to living creatures as well atomic number 3 walls and floors, lease you knock come out of the closet ii guards by forcing them into a piping-accelerate hug.
Recycler Charge - Prey
Prey is an amazing game for many reasons, one of which is that information technology integrates a crafting scheme into a non-crafting game in a style that doesn't suck. The high spot of this organisation is the recycler charge. Bewilder this unassuming orb into a room and IT'll break mastered loose objects within its blast radius into their ignoble components, letting you sweep them up and stuff them into a Fabricator to make up current objects.
What's important here is that the phrase 'any free objects' includes the Typhon, the inky extraterrestrial mutants that stalk you throughout the game. The but thing more satisfying than killing an enemy is cleanup them and then turning them into a medkit that you use to heal yourself.
Georgia home boy - Dusk
Retro Federal Protective Service Dusk has a ton of fantastic weapons, from shotguns to gobble action rifles to a crossbow that fires unsubstantial bolts. But nothing comes just about the fearsome, mankind-eating power of…a bar of soap.
Something of an easter-egg (although you wouldn't lack to eat it) the soap is hidden throughout Nightfall's brilliantly studied levels. When picked up, running play at any enemy with the lather held out will do them to burst straight off into a shower of gibs. This leads me to close that Crepuscle's demonic enemies are in fact comprised entirely of dandruff.
Atmosphere Pincer
At a glance, Amid Evil's Celestial Claw doesn't look that weird. Sure, information technology's a magical staff that fires exploding orbs, but that's exactly the good-natured of thing you'd require a magical staff to do. Look closer, however, and you'll understand those exploding orbs aren't generic balls of energy, they're planets.
Yes, the Ethereal Claw reaches across spacetime, clutching worlds from the void and shrinkage them down to the size of a football before letting you launch them at opponents, the satellite bursting in a firestorm of spilled magma and combusting atmospheric gases. The Claw's extract process is entirely random—there's flatbottom a small chance that it'll pull the Earth itself from its orbit and let you use of goods and services that as a bomb. Which is, in fairness, nothing to a lesser extent than we deserve.
Source: https://www.pcgamer.com/these-are-the-weirdest-weapons-in-pc-gaming/
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